Welcome, the following are a list of some of my completed games that i have created over the last 2 years. They have been made with a combination of C++, C#, DirectX 9.0, Unity3D, DragonFireSDK and DarkGDK.
Copyright © 2010 Adam Talbot.
Tools Used
Unity3D
Monodevelop
Description
iPhone/iPad App available on the app store
A small computer game logo quiz i programmed at VOiD Games.
Title
Guess the Game
Title
Spot the Difference
Tools Used
Visual C++ 2008
DragonFireSDK
C++
Windows
Description
iPhone/iPad App available on the app store
Programmed in C++ using a plugin for Visual Studio which provided a framwork to implement touch screen controls for iPhones.Title
Glyphic
Tools Used
Visual C++ 2008
DragonFireSDK
C++
Windows
Description
iPhone App available on the app store
A reaction based arcade game i programmed in C++
Title
Car Sim
Tools Used
Visual C++ 2008
DirectX 9.0
DarkGDK
C++
Windows
Description
A University module to create a short driving simulation. Made in C++ using DirectX and DarkGDK - a more advanced plugin to allow easy creation of terrains and 3D objects
Title
RTS Game
Tools Used
Visual C++ 2008
DirectX 9.0
EGG Framework
C++
Windows
Description
A University module to create a very short game demo using DirectX and the EGG Framework (a small DirectX wrapper, allowing for easier importing and transforming of sprites) that contained moving sprites.
Title
Particle System HD
Tools Used
Unity3D
Monodevelop
Description
iPhone/iPad App available on the app store
The app gives the player control over a particle system, allowing them to create, load and save different visual effects.
Please follow the links in the menu or click the images for a full description